Huayue Zhang
Umbra
Duration: November 2021(1 month)
Type: 2D Puzzle Game
Role: Level & Puzzle Designer,Programmer
Group size: 15
Honor: The 5th TapTap Indie Camp Game Jam Event Best Audiovisual Performance Award
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Developed in 5th TapTap Independent Camp Game Jam in about one month. Utilizing shadows created by light as a puzzle element, the protagonist can traverse the volumes formed by the shadows. By strategically placing light sources, players can overcome various challenges. The game narrates the story of Light and Shadow, two sisters intertwined in a tale of puzzles and adventure.
Video
Level & Puzzle Design
Core mechanism
Place the light source in the right position to create shadows, and the volume formed by the shadows can be stepped through, overcoming obstacles in the terrain.
Click the left mouse button to capture surrounding light sources.
Click the left mouse button to to place the light source in the appropriate position.
Step through the shadow and overcome the obstacle
By changing the position of obstacles, you can alter the shape of shadows.
Players need to carefully observe the terrian.
Mechanisms triggered by shadows control obstacles in the distance.
Phantom, without substance, but capable of casting shadows.